Bending SummonSelf, new air combo!

Discussion in 'Suggestions' started by OitzaZ, Apr 10, 2019.

?

Do you think SummonSelf should be added?

  1. Hell naw

  2. Yeah totally!

  3. I don't really care but I'll vote yes.

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  1. OitzaZ

    OitzaZ Member

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    What is your suggestion?
    I suggest that SummonSelf should be added, as it sounds really cool.

    Why do we need this? or What made you post this suggestion?
    At this moment, I think air's moves are pretty easy to dodge (the damaging abilities) and for there to be added another combo that deals damage, apart from Sweep, would be great, as AirSlam not dealing anymore damage/1 heart (when u release shift with swipe). I think this would be a pretty cool move.

    What are the possible negative aspects of your suggestion?
    None really, air is versatile and it's about mobility, being able to have a move like airsweep (but smaller in this case) to push your enemy and deal some damage would be great.

    What are the positive aspects of your suggestion?
    Air gets more versatile with more cool cycles such as Airblast - AirSlash - Airswipe - SummonSelf or something like that. I think it's a pretty cool move.

    How can this be achieved on the server?
    https://projectkorra.com/forum/resources/summonself.362/

    Note that, if the link doesn't work, please copy and paste it in your tab, thanks a lot.
     
    • Agree Agree x 4
  2. Shookified

    Shookified Active Member

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    +1 this would be amazing to have. I think this combo would be a great addition!
     
  3. EvanXia

    EvanXia New Member

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    +1 I like this. Its cool!
     
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  4. Bunno

    Bunno New Member

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    -1 Air already has the dmg it needs. About the moves being easy to dodge, they're not easy to dodge if you play air as it is supposed to be played (Up close). But since i have never said anything on any thread I don't think my opinion would be considered.
     
    • Agree Agree x 2
  5. LeMinimalist

    LeMinimalist Member

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    +1. i want to see more air combos used in bending so +1
     
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  6. Apheri

    Apheri Active Member

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    Good a place as any to start. Personally I'm not really a fan of this move, but I don't think that the reasoning for not adding it should be "air is already good, no more moves should be added". Variety is great, forces people out of traditional locked-in air sets.
     
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  7. sorceressglinda

    sorceressglinda Member

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    +1 i think this will be a cool move to add and i agree with apheri it would add more variety to the moves that airbenders use
     
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  8. EvanXia

    EvanXia New Member

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    Some people think air already have the dmg it needs. So! What if summon self doesn't deal dmg but high knockback?
     
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  9. Ivaro

    Ivaro Active Member

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    That might be a good idea, but it would not be very useful that way. Maybe if we have collision da,age or whatever it’s called enabled?
     
  10. sorceressglinda

    sorceressglinda Member

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  11. sorceressglinda

    sorceressglinda Member

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    phan pls add this i will pay for this combo to be a thing.
     
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  12. Shookified

    Shookified Active Member

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  13. Shookified

    Shookified Active Member

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  14. Shookified

    Shookified Active Member

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  15. Rakion

    Rakion Active Member

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    I just saw the combo +1

    7 second cool down
    1.5 hearts of dmg I say

    Seems amazing and fun and good against players who’s feet stay on ground
     
  16. PandaBabyBear

    PandaBabyBear Member

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    Would be an excellent addition to the existing air combos.
    :)
     
  17. Shookified

    Shookified Active Member

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  18. Lubdan

    Lubdan New Member

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    1+
    From what I see, it goes in a straight line and can't be controlled, at a pretty average speed. With that in mind, I would place it at 2 hearts damage & 5 seconds CD. I'm basing this off the gif provided on the PK forums, so if it does move surprisingly quick or is controllable, please correct me. The range of something like this would obviously also not be that long I'm guessing, hence the 2 hearts. It seems like a great addition :)
     
  19. Apheri

    Apheri Active Member

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    Why don't we also just give air a flamerush while we're at it.
     
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  20. Lubdan

    Lubdan New Member

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    If you disagree about the damage values, that's understandable, It's just from how I'm imagining the move. I'm basically thinking of kenshi's telekenisis self send, which if used in bending would be very easy to dodge, and 2 hearts seems reasonable. 1.5 Perhaps?
     
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